Problem with new behavior of resize-world

Hi Jason,

Thank you for this further background information.
I would expect there are other solutions to the original problem. It seems strange to stop a forever button by clearing the tick counter.

For breaking existing code, I don’t expect too many problems. One of my test models did tick afterresize-world in the same procedure, but I could repair that one easily. In the Models Library, I found four models with potentially dangerous use of resize-world, but I was not able to cause a runtime error there.

So, I accept the change to the behavior of resize-world and I appreciate that you update the documentation.